[Bug 108662] [DXVK] Elite Dangerous crash when loading shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Dec 15 19:49:49 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=108662

--- Comment #16 from Vasily Galkin <galkin-vv at ya.ru> ---
I have a similar error trying while launching WorldOfWarcaft with GeminiLake
CPU with DRI Intel(R) UHD Graphics 600

I have exception 

> 0009:err:seh:setup_exception stack overflow 1760 bytes in thread 0009 eip 000000007bc9b6d9 esp 0000000000140f30 stack 0x140000-0x141000-0x240000

with any recent (3.18-4.0rc2) with all wine versions compiled by
debian-based-distros with vkd3d, even if I start game in dx11 mode which
doesn't use vkd3d.

However, while using any binary wine from https://wiki.winehq.org/Download it
is working (slow, in dx11, since that binaries are without vkd3d, but at least
working)

So I think you can try official wine binaries instead of the binaries provided
by ubuntu/debian/ppa-s

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