[Bug 105440] GEN7: rendering issue on citra
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 20 05:32:36 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105440
--- Comment #8 from Jason Ekstrand <jason at jlekstrand.net> ---
In the two dumps you provided, there's quite a few differences. It would help
if we could narrow it down a bit and figure out which vertex shader is causing
the problem. Hopefully, it's one of the small ones. :-)
I recommend putting a little check in try_coalesce in nir_lower_vec_to_movs.c
to look at shader->info.name return early for one shader at a time such as:
if (strcmp(shader->info.name, "GLSL8") == 0)
return;
That way we can narrow it down to the exact shader that's causing problems.
>From there, sometimes it's useful to narrow it down further with something like
if (strcmp(shader->info.name, "GLSL8") == 0) {
static int i = 0;
i++;
if (i > 8 && i < 20)
return;
}
Until you get down to the smallest change you can manage which still reproduces
the bug.
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