[Bug 105440] GEN7: rendering issue on citra
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Mar 20 12:55:53 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105440
--- Comment #9 from vadym <vadym.shovkoplias at globallogic.com> ---
(In reply to Jason Ekstrand from comment #8)
> In the two dumps you provided, there's quite a few differences. It would
> help if we could narrow it down a bit and figure out which vertex shader is
> causing the problem. Hopefully, it's one of the small ones. :-)
>
> I recommend putting a little check in try_coalesce in
> nir_lower_vec_to_movs.c to look at shader->info.name return early for one
> shader at a time such as:
>
> if (strcmp(shader->info.name, "GLSL8") == 0)
> return;
>
> That way we can narrow it down to the exact shader that's causing problems.
> From there, sometimes it's useful to narrow it down further with something
> like
>
> if (strcmp(shader->info.name, "GLSL8") == 0) {
> static int i = 0;
> i++;
> if (i > 8 && i < 20)
> return;
> }
>
> Until you get down to the smallest change you can manage which still
> reproduces the bug.
Thanks for the hint! Looks like issue is in GLSL18 shader.
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