[Bug 107088] [GEN8+] Hang when discarding a fragment if dual source blending is enabled but shader doesn't support it
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Oct 31 08:11:32 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107088
--- Comment #5 from Danylo <danylo.piliaiev at gmail.com> ---
Kenneth, thanks for the review and improvements!
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