[Bug 107839] [GLSL] WebGL Conformance fragcolor-fragdata-invariant test fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 5 14:08:06 UTC 2018


Danylo <danylo.piliaiev at gmail.com> changed:

           What    |Removed                     |Added
                 CC|                            |danylo.piliaiev at gmail.com

--- Comment #2 from Danylo <danylo.piliaiev at gmail.com> ---
Indeed, it seems it is not a Mesa's bug since in dev console in Firefox there
is next error:

 *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':ERROR: 0:6:
'gl_FragData' : cannot use both gl_FragData and gl_FragColor
ERROR: 0:10: 'gl_FragColor' : cannot use both gl_FragData and gl_FragColor

Which isn't a Mesa's error.

The WebGL test in question should have failed with current Mesa - see
However it passes on Chrome and it looks like Chrome completely ignores
invariant qualifiers...

You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180905/3b47f235/attachment.html>

More information about the intel-3d-bugs mailing list