[Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 13 19:41:49 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107926

            Bug ID: 107926
           Summary: [anv] Rise of the Tomb Raider always misrendering,
                    segfault and gpu hang.
           Product: Mesa
           Version: unspecified
          Hardware: x86-64 (AMD64)
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/intel
          Assignee: intel-3d-bugs at lists.freedesktop.org
          Reporter: d.spitznagel at goodbytez.de
        QA Contact: intel-3d-bugs at lists.freedesktop.org
                CC: jason at jlekstrand.net

Hello devs,

this game (native from feral) has rendering issues in all latest mesa 18.x
releases (17.x not tested).

18.0.5 > misrendering > no crash > no hang.
18.1.8 > misrendering > no crash > no hang.
18.2.0 > misrendering > sometimes segfault or gpu hang and than crash.
master (d4bf954fe61ec231be2bfa5e059f0fb7f6150bd1) > misrendering > sometimes
segfault or gpu hang and than crash.

This is all reproducible. Simply run game and play internal benchmark.

The misrendering is best seen in first location mostly on the mountains/rocks.
The crash or gpu hang occurs also mostly in first location of benchmark.

Specs:
Iris Pro Graphics 6200
RAM 16GB
Xorg 1.20.1
Kernel 4.14.69
vulkan-loader 1.1.82
Debian Stretch 9.5

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20180913/cada2966/attachment.html>


More information about the intel-3d-bugs mailing list