[Bug 107926] [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 20 16:17:32 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107926

--- Comment #4 from Darius Spitznagel <d.spitznagel at goodbytez.de> ---
These screenshots where taken with 18.0.5 because 18.2.0 crashed (seqfault) so
much times that I could not make any screenshot.

Environment while taking screenshots:
MESA_GLSL_CACHE_DISABLE=1
Xorg 1.20.1
Mate DE 1.20.3
DDX modesetting
mesa 18.0.5

Strangly there were no seqfaults in dmesg but gpu hangs...

[Thu Sep 20 17:57:27 2018] [drm] GPU HANG: ecode 8:0:0x85d7dfff, in WinMain
[13370], reason: No progress on rcs0, action: reset
[Thu Sep 20 17:57:27 2018] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[Thu Sep 20 17:57:43 2018] i915 0000:00:02.0: Resetting rcs0 after gpu hang

The segfaults (with mesa 18.2.0) where reported by a little feral window.

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