[Bug 110412] Over 15% performance lost on large branching shader

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 12 16:08:12 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110412

--- Comment #7 from Kevin Rogovin <kevin.rogovin at intel.com> ---
Hi,

Apparently I added a show_framerate option which prints to stdout the average
frametime across all frames. To use it, add "show_framerate true" to the
command line. If one pulls (i.e. git commit
203b84c336c0c013cae670766182c5ea81cd0711 or newer) there is a "warm-up counter"
to avoid including in the average the first few N-frames.

-Kevin

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