[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Sep 2 09:30:33 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110507
--- Comment #6 from Paul <qamonstergl at gmail.com> ---
Hi guys
Just tested the issue with attached test and glxgears - both tests looks good,
no core dumps with applied patch.
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