[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 2 09:30:33 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110507

--- Comment #6 from Paul <qamonstergl at gmail.com> ---
Hi guys
Just tested the issue with attached test and glxgears - both tests looks good,
no core dumps with applied patch.

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