[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Sep 3 18:55:52 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110507

--- Comment #7 from Francisco Jerez <currojerez at riseup.net> ---
(In reply to Jason Ekstrand from comment #5)
> Typed this up and tested it w/ glxgears:
> 
> https://gitlab.freedesktop.org/mesa/mesa/merge_requests/1839

Yes, I had a more complete branch with SIMD32 fixes, but go ahead and duplicate
the rest of my work if you don't have anything else to do.

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