[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 5 15:53:06 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=110507
Mark Janes <mark.a.janes at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Blocks|111444 |
--- Comment #8 from Mark Janes <mark.a.janes at intel.com> ---
This will not affect users unless they are overriding the simd32 configuration
for fragment shaders. During our engineering meeting, we decided that this
issue should not block the release.
Referenced Bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=111444
[Bug 111444] [TRACKER] Mesa 19.2 release tracker
--
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190905/1ad043bd/attachment.html>
More information about the intel-3d-bugs
mailing list