[Bug 110507] [Regression] [Bisected] assert in fragment shader compilation when SIMD32 is enabled

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 6 07:37:16 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110507

--- Comment #9 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Mark Janes from comment #8)
> This will not affect users unless they are overriding the simd32
> configuration for fragment shaders.  During our engineering meeting, we
> decided that this issue should not block the release.

Should there be e.g. mesa-19.3 tracker where regressions that don't block
current release would get moved?  (to make sure they don't fall between the
cracks later on)

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/intel-3d-bugs/attachments/20190906/67fe149f/attachment.html>


More information about the intel-3d-bugs mailing list