[PATCH] Removed unused code from drawinglayer
Dézsi Szabolcs
dezsiszabi at hotmail.com
Fri Feb 17 04:22:34 PST 2012
Hi, I removed unused function from module drawinglayer. (unusedcode.easy)
removed functions:
drawinglayer::attribute::FillBitmapAttribute::FillBitmapAttribute()
drawinglayer::attribute::Sdr3DLightAttribute::Sdr3DLightAttribute()
drawinglayer::attribute::Sdr3DObjectAttribute::Sdr3DObjectAttribute()
drawinglayer::attribute::SdrFillBitmapAttribute::getLogSize() const
drawinglayer::attribute::SdrLightingAttribute::getAmbientLight() const
drawinglayer::attribute::SdrLineAttribute::SdrLineAttribute(basegfx::BColor const&)
drawinglayer::attribute::SdrLineAttribute::isDashed() const
drawinglayer::attribute::SdrLineFillShadowAttribute3D::isDefault() const
drawinglayer::attribute::SdrSceneAttribute::getDistance() const
drawinglayer::primitive2d::GraphicPrimitive2D::GraphicPrimitive2D(basegfx::B2DHomMatrix const&, GraphicObject const&)
drawinglayer::primitive2d::PolyPolygonStrokeArrowPrimitive2D::PolyPolygonStrokeArrowPrimitive2D(basegfx::B2DPolyPolygon const&, drawinglayer::attribute::LineAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&)
drawinglayer::primitive2d::PolyPolygonStrokeArrowPrimitive2D::PolyPolygonStrokeArrowPrimitive2D(basegfx::B2DPolyPolygon const&, drawinglayer::attribute::LineAttribute const&, drawinglayer::attribute::StrokeAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&)
drawinglayer::primitive2d::PolygonStrokeArrowPrimitive2D::PolygonStrokeArrowPrimitive2D(basegfx::B2DPolygon const&, drawinglayer::attribute::LineAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&)
drawinglayer::primitive2d::RenderGraphicPrimitive2D::setCurrentRasterizer() const
drawinglayer::primitive2d::RenderGraphicPrimitive2D::setCurrentRasterizer(vcl::RenderGraphicRasterizer const&) const
drawinglayer::primitive3d::PolygonStrokePrimitive3D::PolygonStrokePrimitive3D(basegfx::B3DPolygon const&, drawinglayer::attribute::LineAttribute const&)
drawinglayer::processor3d::CollectingProcessor3D::CollectingProcessor3D(drawinglayer::geometry::ViewInformation3D const&)
Szabolcs
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