[Mesa-dev] [PATCH] glsl2: fix unset type of ir_discard clone
Ian Romanick
idr at freedesktop.org
Wed Aug 4 08:58:56 PDT 2010
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Aras Pranckevicius wrote:
> Hi,
>
> Attached patch - or alternatively, this github commit:
> http://github.com/aras-p/glsl-optimizer/commit/06212e35b4aa06d3cd5af27e2faa5999598f987a
> - fixes unset GLSL2 ir_type after cloning ir_discard node. This fixes
> IR validation after inlining a discard.
Applied. Thanks.
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