[Mesa-dev] [Bug 29684] [glsl] wine shaders break with mesa GLSL
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sat Aug 21 14:22:19 PDT 2010
https://bugs.freedesktop.org/show_bug.cgi?id=29684
--- Comment #7 from Sven Arvidsson <sa at whiz.se> 2010-08-21 14:22:19 PDT ---
Another test case is rthdribl, which worked before the glsl2 merge, but now
segfaults. I'm not really sure how to get a proper backtrace from Wine though.
http://www.daionet.gr.jp/~masa/rthdribl/
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