[Mesa-dev] [PATCH 1/3] tgsi: add TXF support.
Brian Paul
brianp at vmware.com
Thu Aug 25 08:02:11 PDT 2011
LGTM, just minor things below.
-Brian
On 08/25/2011 08:51 AM, Dave Airlie wrote:
> From: Dave Airlie<airlied at redhat.com>
>
> This is a straight texel fetch with no filtering or clamping. It uses
> integers to specify the i/j/k (from EXT_gpu_shader4).
>
> To enable this I had to add another hook into the tgsi sampler so that
> we could easily bypass all the filtering sample does.
>
> Signed-off-by: Dave Airlie<airlied at redhat.com>
> ---
> src/gallium/auxiliary/tgsi/tgsi_exec.c | 52 +++++++++++++++++++++++++++++++-
> src/gallium/auxiliary/tgsi/tgsi_exec.h | 3 ++
> 2 files changed, 54 insertions(+), 1 deletions(-)
>
> diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c
> index bfddf0d..88c88e2 100644
> --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c
> +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c
> @@ -1594,6 +1594,9 @@ store_dest(struct tgsi_exec_machine *mach,
> #define FETCH(VAL,INDEX,CHAN)\
> fetch_source(mach, VAL,&inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_FLOAT)
>
> +#define IFETCH(VAL,INDEX,CHAN)\
> + fetch_source(mach, VAL,&inst->Src[INDEX], CHAN, TGSI_EXEC_DATA_INT)
> +
>
> /**
> * Execute ARB-style KIL which is predicated by a src register.
> @@ -1920,6 +1923,53 @@ exec_txd(struct tgsi_exec_machine *mach,
> }
> }
>
> +
> +static void
> +exec_txf(struct tgsi_exec_machine *mach,
> + const struct tgsi_full_instruction *inst)
> +{
> + struct tgsi_sampler *sampler;
> + const uint unit = inst->Src[1].Register.Index;
> + union tgsi_exec_channel r[4];
> + uint chan;
> + float rgba[NUM_CHANNELS][QUAD_SIZE];
> + int j;
> +
> + IFETCH(&r[3], 0, CHAN_W);
> +
> + switch(inst->Texture.Texture) {
> + case TGSI_TEXTURE_3D:
> + case TGSI_TEXTURE_2D_ARRAY:
> + IFETCH(&r[2], 0, CHAN_Z);
> + case TGSI_TEXTURE_2D:
> + case TGSI_TEXTURE_RECT:
> + case TGSI_TEXTURE_SHADOW2D:
> + case TGSI_TEXTURE_SHADOWRECT:
> + case TGSI_TEXTURE_1D_ARRAY:
> + IFETCH(&r[1], 0, CHAN_Y);
> + case TGSI_TEXTURE_1D:
> + case TGSI_TEXTURE_SHADOW1D:
> + IFETCH(&r[0], 0, CHAN_X);
> + }
I'd put /* fall-through */ comments in there and add a default switch
case with assertion to catch unexpected texture types.
> +
> + sampler = mach->Samplers[unit];
> + sampler->get_texel(sampler, r[0].i, r[1].i, r[2].i, r[3].i,
> + rgba);
There's no real reason to wrap that line, I think.
> +
> + for (j = 0; j< 4; j++) {
Maybe s/4/QUAD_SIZE/
> + r[0].f[j] = rgba[0][j];
> + r[1].f[j] = rgba[1][j];
> + r[2].f[j] = rgba[2][j];
> + r[3].f[j] = rgba[3][j];
> + }
> +
> + for (chan = 0; chan< NUM_CHANNELS; chan++) {
> + if (inst->Dst[0].Register.WriteMask& (1<< chan)) {
> + store_dest(mach,&r[chan],&inst->Dst[0], inst, chan, TGSI_EXEC_DATA_FLOAT);
> + }
> + }
> +}
> +
> static void
> exec_txq(struct tgsi_exec_machine *mach,
> const struct tgsi_full_instruction *inst)
> @@ -3742,7 +3792,7 @@ exec_instruction(
> break;
>
> case TGSI_OPCODE_TXF:
> - assert (0);
> + exec_txf(mach, inst);
> break;
>
> case TGSI_OPCODE_TXQ:
> diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h
> index 2162a07..3f6964c 100644
> --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h
> +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h
> @@ -92,6 +92,9 @@ struct tgsi_sampler
> float rgba[NUM_CHANNELS][QUAD_SIZE]);
> void (*get_dims)(struct tgsi_sampler *sampler, int level,
> int dims[4]);
> + void (*get_texel)(struct tgsi_sampler *sampler, const int i[QUAD_SIZE],
> + const int j[QUAD_SIZE], const int k[QUAD_SIZE],
> + const int lod[QUAD_SIZE], float rgba[NUM_CHANNELS][QUAD_SIZE]);
> };
>
> #define TGSI_EXEC_NUM_TEMPS 128
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