[Mesa-dev] [PATCH 2/3] softpipe: implement TXF support via get_texel callback

Dave Airlie airlied at gmail.com
Thu Aug 25 07:51:57 PDT 2011


From: Dave Airlie <airlied at redhat.com>

This just calls the texel fetch functions directly bypassing the sampling,

notes:
1: loops inside switch should be more optimal.
2: borders can be sampled though only up to border depth, outside that
its undefined.

Signed-off-by: Dave Airlie <airlied at redhat.com>
---
 src/gallium/drivers/softpipe/sp_tex_sample.c |   67 ++++++++++++++++++++++++++
 1 files changed, 67 insertions(+), 0 deletions(-)

diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 93925f9..0d34557 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -2604,6 +2604,72 @@ sample_get_dims(struct tgsi_sampler *tgsi_sampler, int level,
     }
 }
 
+static void
+sample_get_texels(struct tgsi_sampler *tgsi_sampler,
+	   const int v_i[QUAD_SIZE],
+	   const int v_j[QUAD_SIZE],
+	   const int v_k[QUAD_SIZE],
+	   const int lod[QUAD_SIZE],
+	   float rgba[NUM_CHANNELS][QUAD_SIZE])
+{
+   const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
+   union tex_tile_address addr;
+   const struct pipe_resource *texture = samp->view->texture;
+   int j, c;
+   float *tx;
+
+   addr.value = 0;
+   /* TODO write a better test for LOD */
+   addr.bits.level = lod[0];
+
+   switch(texture->target) {
+   case PIPE_TEXTURE_1D:
+      for (j = 0; j < QUAD_SIZE; j++) {
+	 tx = get_texel_2d(samp, addr, v_i[j], 0);
+	 for (c = 0; c < 4; c++) {
+	    rgba[c][j] = tx[c];
+	 }
+      }
+      break;
+   case PIPE_TEXTURE_1D_ARRAY:
+      for (j = 0; j < QUAD_SIZE; j++) {
+	 tx = get_texel_1d_array(samp, addr, v_i[j], v_j[j]);
+	 for (c = 0; c < 4; c++) {
+	    rgba[c][j] = tx[c];
+	 }
+      }
+      break;
+   case PIPE_TEXTURE_2D:
+   case PIPE_TEXTURE_RECT:
+      for (j = 0; j < QUAD_SIZE; j++) {
+	 tx = get_texel_2d(samp, addr, v_i[j], v_j[j]);
+	 for (c = 0; c < 4; c++) {
+	    rgba[c][j] = tx[c];
+	 }
+      }
+      break;
+   case PIPE_TEXTURE_2D_ARRAY:
+      for (j = 0; j < QUAD_SIZE; j++) {
+	 tx = get_texel_2d_array(samp, addr, v_i[j], v_j[j], v_k[j]);
+	 for (c = 0; c < 4; c++) {
+	    rgba[c][j] = tx[c];
+	 }
+      }
+      break;
+   case PIPE_TEXTURE_3D:
+      for (j = 0; j < QUAD_SIZE; j++) {
+	 tx = get_texel_3d(samp, addr, v_i[j], v_j[j], v_k[j]);
+	 for (c = 0; c < 4; c++) {
+	    rgba[c][j] = tx[c];
+	 }
+      }
+      break;
+   case PIPE_TEXTURE_CUBE: /* TXF can't work on CUBE according to spec */
+   default:
+      assert(!"Unknown or CUBE texture type in TXF processing\n");
+      break;
+   }
+}
 /**
  * Create a sampler variant for a given set of non-orthogonal state.
  */
@@ -2730,5 +2796,6 @@ sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
    }
 
    samp->base.get_dims = sample_get_dims;
+   samp->base.get_texel = sample_get_texels;
    return samp;
 }
-- 
1.7.6



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