[Mesa-dev] [PATCH 0/10] i965: Implement hiz and separate stencil for window framebuffer
Chris Wilson
chris at chris-wilson.co.uk
Sun Jun 5 02:44:17 PDT 2011
I have a naive question: why are we allocating stencil/depth/aux buffers
through X/DRI2?
I can understand for the sake of interoperability why the color buffer
attachments are negotiated with X, but I can't see any reason why X
wants to know about the others.
-Chris
--
Chris Wilson, Intel Open Source Technology Centre
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