[Mesa-dev] [PATCH 1/9] glsl: Add ir_unop_i2u and ir_unop_u2i operations.
Kenneth Graunke
kenneth at whitecape.org
Wed Jun 15 00:49:30 PDT 2011
From: Bryan Cain <bryancain3 at gmail.com>
These are necessary to handle int/uint constructor conversions. For
example, the following code currently results in a type mismatch:
int x = 7;
uint y = uint(x);
In particular, uint(x) still has type int.
This commit simply adds the new operations; it does not generate them,
nor does it add backend support for them.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/ir.cpp | 8 ++++++++
src/glsl/ir.h | 2 ++
src/glsl/ir_constant_expression.cpp | 13 ++++++++++++-
src/glsl/ir_validate.cpp | 8 ++++++++
4 files changed, 30 insertions(+), 1 deletions(-)
(Bryan wrote most of this code; hence the author line. I wrote the commit
message, split out this initial plumbing from later code that generated
the new opcodes, and changed the constant expression handling to copy the
data rather than being a no-op.)
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index a3623b3..95689dc 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -272,6 +272,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
case ir_unop_f2i:
case ir_unop_b2i:
+ case ir_unop_u2i:
this->type = glsl_type::get_instance(GLSL_TYPE_INT,
op0->type->vector_elements, 1);
break;
@@ -289,6 +290,11 @@ ir_expression::ir_expression(int op, ir_rvalue *op0)
op0->type->vector_elements, 1);
break;
+ case ir_unop_i2u:
+ this->type = glsl_type::get_instance(GLSL_TYPE_UINT,
+ op0->type->vector_elements, 1);
+ break;
+
case ir_unop_noise:
this->type = glsl_type::float_type;
break;
@@ -419,6 +425,8 @@ static const char *const operator_strs[] = {
"i2b",
"b2i",
"u2f",
+ "i2u",
+ "u2i",
"any",
"trunc",
"ceil",
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index a419843..a9de530 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -789,6 +789,8 @@ enum ir_expression_operation {
ir_unop_i2b, /**< int-to-boolean conversion */
ir_unop_b2i, /**< Boolean-to-int conversion */
ir_unop_u2f, /**< Unsigned-to-float conversion. */
+ ir_unop_i2u, /**< Integer-to-unsigned conversion. */
+ ir_unop_u2i, /**< Unsigned-to-integer conversion. */
ir_unop_any,
/**
diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
index 2a30848..f0299a2 100644
--- a/src/glsl/ir_constant_expression.cpp
+++ b/src/glsl/ir_constant_expression.cpp
@@ -166,7 +166,18 @@ ir_expression::constant_expression_value()
data.b[c] = op[0]->value.u[c] ? true : false;
}
break;
-
+ case ir_unop_u2i:
+ assert(op[0]->type->base_type == GLSL_TYPE_UINT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.i[c] = op[0]->value.u[c];
+ }
+ break;
+ case ir_unop_i2u:
+ assert(op[0]->type->base_type == GLSL_TYPE_INT);
+ for (unsigned c = 0; c < op[0]->type->components(); c++) {
+ data.u[c] = op[0]->value.i[c];
+ }
+ break;
case ir_unop_any:
assert(op[0]->type->is_boolean());
data.b[0] = false;
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index 7b1c19d..41ffdfd 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -280,6 +280,14 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
assert(ir->type->base_type == GLSL_TYPE_FLOAT);
break;
+ case ir_unop_i2u:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
+ assert(ir->type->base_type == GLSL_TYPE_UINT);
+ break;
+ case ir_unop_u2i:
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
+ assert(ir->type->base_type == GLSL_TYPE_INT);
+ break;
case ir_unop_any:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
--
1.7.5.4
More information about the mesa-dev
mailing list