[Mesa-dev] [PATCH 2/9] glsl: Revert "fix conversions from uint to bool and from..."
Kenneth Graunke
kenneth at whitecape.org
Wed Jun 15 00:49:31 PDT 2011
Reverts commit f41e1db3273a31285360241c4342f0a403ee0b03
"fix conversions from uint to bool and from float/bool to uint"
f2i, b2i, and b2i should not accept uint types. Use i2u and u2i.
---
src/glsl/ir_validate.cpp | 6 +++---
1 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index 41ffdfd..f3fceb2 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -254,7 +254,7 @@ ir_validate::visit_leave(ir_expression *ir)
case ir_unop_f2i:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
- assert(ir->type->is_integer());
+ assert(ir->type->base_type == GLSL_TYPE_INT);
break;
case ir_unop_i2f:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
@@ -269,12 +269,12 @@ ir_validate::visit_leave(ir_expression *ir)
assert(ir->type->base_type == GLSL_TYPE_FLOAT);
break;
case ir_unop_i2b:
- assert(ir->operands[0]->type->is_integer());
+ assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
assert(ir->type->base_type == GLSL_TYPE_BOOL);
break;
case ir_unop_b2i:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
- assert(ir->type->is_integer());
+ assert(ir->type->base_type == GLSL_TYPE_INT);
break;
case ir_unop_u2f:
assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
--
1.7.5.4
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