[Mesa-dev] [PATCH 2/9] glsl: Revert "fix conversions from uint to bool and from..."

Kenneth Graunke kenneth at whitecape.org
Wed Jun 15 00:49:31 PDT 2011


Reverts commit f41e1db3273a31285360241c4342f0a403ee0b03
"fix conversions from uint to bool and from float/bool to uint"

f2i, b2i, and b2i should not accept uint types.  Use i2u and u2i.
---
 src/glsl/ir_validate.cpp |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp
index 41ffdfd..f3fceb2 100644
--- a/src/glsl/ir_validate.cpp
+++ b/src/glsl/ir_validate.cpp
@@ -254,7 +254,7 @@ ir_validate::visit_leave(ir_expression *ir)
 
    case ir_unop_f2i:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT);
-      assert(ir->type->is_integer());
+      assert(ir->type->base_type == GLSL_TYPE_INT);
       break;
    case ir_unop_i2f:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
@@ -269,12 +269,12 @@ ir_validate::visit_leave(ir_expression *ir)
       assert(ir->type->base_type == GLSL_TYPE_FLOAT);
       break;
    case ir_unop_i2b:
-      assert(ir->operands[0]->type->is_integer());
+      assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
       assert(ir->type->base_type == GLSL_TYPE_BOOL);
       break;
    case ir_unop_b2i:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_BOOL);
-      assert(ir->type->is_integer());
+      assert(ir->type->base_type == GLSL_TYPE_INT);
       break;
    case ir_unop_u2f:
       assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
-- 
1.7.5.4



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