[Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Keith Packard
keithp at keithp.com
Sat Jun 18 00:29:32 PDT 2011
On Fri, 17 Jun 2011 17:43:14 -0700, Dan McCabe <zen3d.linux at gmail.com> wrote:
> break; // implicit exit from loop at end of switch
> } while (true);
Seems like this could just be
} while (false);
as I don't see any way the loop could go around more than once.
--
keith.packard at intel.com
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