[Mesa-dev] [PATCH 0/6] glsl: Add support for switch statements
Eric Anholt
eric at anholt.net
Sun Jun 19 14:21:24 PDT 2011
On Sat, 18 Jun 2011 09:29:32 +0200, Keith Packard <keithp at keithp.com> wrote:
> On Fri, 17 Jun 2011 17:43:14 -0700, Dan McCabe <zen3d.linux at gmail.com> wrote:
>
> > break; // implicit exit from loop at end of switch
> > } while (true);
>
> Seems like this could just be
>
> } while (false);
>
> as I don't see any way the loop could go around more than once.
"while (true)" is the instruction available in the hardware, this isn't
a description of C code.
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