[Mesa-dev] multiple versions in version string
Michel Dänzer
michel at daenzer.net
Tue Jun 21 09:23:47 PDT 2011
On Die, 2011-06-21 at 10:10 -0600, tom fogal wrote:
> On 06/21/2011 01:06 AM, Michel Dänzer wrote:
> > On Mon, 2011-06-20 at 13:46 -0600, tom fogal wrote:
> >> Nathan Kidd<nathan-ml at spicycrypto.ca> writes:
> >>> On 11-06-20 02:55 PM, tom fogal wrote:
> >>>> Nathan Kidd<nathan-ml at spicycrypto.ca> writes:
> >> [snip]
> >>>> You are correct, rendering is indirect!
> >>>
> >>> Of course, for indirect rendering every glFoo() function call needs
> >>> to be mapped to (GL)X protocol. Protocol exists up to OpenGL 1.4.
> >>
> >> I can always fall back to OSMesa, I suppose :(
> >
> > Or a software rasterizer libGL / driver which uses direct rendering.
> > Preferably using llvmpipe for performance.
>
> It was hidden in another part of the thread, but I actually don't care
> (much) about performance, as this is for a regression testing system.
Then you have free choice between llvmpipe or just softpipe (can be
chosen at runtime), or even classic swrast.
> More importantly, though, the issue with direct rendering is that I need
> to be able to connect to an X server.
Not sure what you mean by that. If you mean direct rendering requires a
DRI capable X server, that's not true at least for a standalone software
rasterizer libGL. It should work fine with Xvfb or any other X server,
using any kind of display connection.
--
Earthling Michel Dänzer | http://www.vmware.com
Libre software enthusiast | Debian, X and DRI developer
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