[Mesa-dev] piglit: add test for depth-only array textures

Christoph Bumiller e0425955 at student.tuwien.ac.at
Wed Mar 2 04:42:16 PST 2011

-------- Original Message --------
Subject: 	piglit: add test for depth-only array textures
Date: 	Wed, 02 Mar 2011 13:23:04 +0100
From: 	Christoph Bumiller <e0425955 at student.tuwien.ac.at>
To: 	mesa3d-dev <mesa3d-dev at lists.sourceforge.net>

Patch attached.

Fails with current mesa because GL_DEPTH_COMPONENT is not accepted for
array and cube textures.
Passes on nvc0 if I allow it, but swrast fails somehow (even if the
output looks correct).

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