[Mesa-dev] [Bug 43138] [glsl] fail to get the active attribute with function glGetProgramiv

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 23 14:58:02 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=43138

--- Comment #6 from sunyi <yi.sun at intel.com> 2011-11-23 22:58:02 UTC ---
(In reply to comment #5)
> (In reply to comment #4)
> > (In reply to comment #3)
> > > This problem only exists in 7.11,correct?
> > > 
> > The issue still exists in master branch.
> > 
> > > This should have been fixed on master by a fairly long (12 patches) and
> > > intrusive patch sequence that ended at commit 35613af.  Since this sequence was
> > 
> > I have tested the latest commit on master branch
> > (94cd9d6be8980f28fdb6b7a8526814802a90f25d) which contains the patches you
> > mentioned (35613af)
> 
> Ah, it is still broken there.  I just posted a patch to the mesa-dev mailing
> list that should fix this:
> 
> http://marc.info/?l=mesa3d-dev&m=132199856806663&w=2
> 
> > > fairly intrusive and this is a minor bug, I'm not in favor of cherry picking
> > > the commits over to the stable branch.
> > > 
> > > Unless there's a strong objection, I'd like to close this as WONTFIX.

Rerun the case with the patch, and the patch works well.

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