[Mesa-dev] MapTextureImage for glGetTexImage

Brian Paul brian.e.paul at gmail.com
Thu Sep 22 18:24:06 PDT 2011

On Thu, Sep 22, 2011 at 6:14 PM, Eric Anholt <eric at anholt.net> wrote:
> Here's an extract of what I had in one of my branches for mti, with a
> slight cleanup to reduce diffs in texgetimage.c.  Tested on i965 and
> softpipe.  This code can also be found in the mti-getteximage branch
> of my personal tree.

I'll try to test this in the next day or two.  I'm working on a new
piglit test to exercise glGetTexImage().  It needs a bit more work but
it should find any potential bugs.


More information about the mesa-dev mailing list