[Mesa-dev] Mesa llvmpipe for WebGL software rendering
Michel Dänzer
michel at daenzer.net
Wed Feb 29 23:33:28 PST 2012
On Mit, 2012-02-29 at 16:06 -0800, Benoit Jacob wrote:
>
> ----- Original Message -----
> > On Die, 2012-02-28 at 09:08 -0800, Benoit Jacob wrote:
> > >
> > > At Mozilla we've been wondering if we could get a good software
> > > fallback for users who can't get hardware-accelerated WebGL. Mesa
> > > llvmpipe seems like the best open source OpenGL renderer, right? At
> > > least, it performed superbly in our quick tests.
> >
> > [...]
> >
> > > 3. On GNU/Linux: why isn't Mesa llvmpipe installed by default by
> > > most
> > > distros? Is there a real reason or is it just that nobody asked for
> > > it, or nobody saw a need for it? Trying to figure if llvmpipe
> > > installed by default everywhere (on Linux) is something we can
> > > realistically hope for.
> >
> > One thing to keep in mind for this is that llvmpipe currently doesn't
> > work on PowerPC architectures
>
> PowerPC is not a big concern for us.
> https://developer.mozilla.org/en/Supported_build_configurations
>
> Besides x86 and x86-64, the other arch we care about is ARM (v7 and soon v6 too).
E.g. Debian ships your browser on powerpc and many more architectures.
--
Earthling Michel Dänzer | http://www.amd.com
Libre software enthusiast | Debian, X and DRI developer
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