[Mesa-dev] (no subject)

Olivier Galibert galibert at pobox.com
Thu Jul 19 13:00:15 PDT 2012


This is the second verion of the clipping/interpolation patches.

Main differences:
- I tried to take all of Paul's remarks into account
- I exploded the first patch in 4 independant ones
- I've added a patch to ensure that integers pass through unscathed

Patch 4/9 is (slightly) controversial.  There may be better ways to do
it, or at least more general ones.  But it's simple, it works, and it
allows to validate the other 8.  It's an easy one to revert if we
build an alternative.


[PATCH 1/9] intel gen4-5: fix the vue view in the fs.
[PATCH 2/9] intel gen4-5: simplify the bfc copy in the sf.
[PATCH 3/9] intel gen4-5: fix GL_VERTEX_PROGRAM_TWO_SIDE selection.
[PATCH 4/9] intel gen4-5: Fix backface/frontface selection when one
[PATCH 5/9] intel gen4-5: Compute the interpolation status for every
[PATCH 6/9] intel gen4-5: Correctly setup the parameters in the sf.
[PATCH 7/9] intel gen4-5: Correctly handle flat vs. non-flat in the
[PATCH 8/9] intel gen4-5: Make noperspective clipping work.
[PATCH 9/9] intel gen4-5: Don't touch flatshaded values when

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