[Mesa-dev] [PATCH 2/2] st/mesa: fix mipmap image size computation w.r.t. texture arrays
Brian Paul
brianp at vmware.com
Fri Mar 23 07:18:52 PDT 2012
The image height or depth is the array_size for array textures.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=47742
NOTE: This is a candidate for the 8.0 branch.
---
src/mesa/state_tracker/st_gen_mipmap.c | 18 +++++++++++++++---
1 files changed, 15 insertions(+), 3 deletions(-)
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index d349664..8892006 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -233,10 +233,22 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
= _mesa_get_tex_image(ctx, texObj, target, srcLevel);
struct gl_texture_image *dstImage;
struct st_texture_image *stImage;
- uint dstWidth = u_minify(pt->width0, dstLevel);
- uint dstHeight = u_minify(pt->height0, dstLevel);
- uint dstDepth = u_minify(pt->depth0, dstLevel);
uint border = srcImage->Border;
+ uint dstWidth, dstHeight, dstDepth;
+
+ dstWidth = u_minify(pt->width0, dstLevel);
+ if (texObj->Target == GL_TEXTURE_1D_ARRAY) {
+ dstHeight = pt->array_size;
+ }
+ else {
+ dstHeight = u_minify(pt->height0, dstLevel);
+ }
+ if (texObj->Target == GL_TEXTURE_2D_ARRAY) {
+ dstDepth = pt->array_size;
+ }
+ else {
+ dstDepth = u_minify(pt->depth0, dstLevel);
+ }
dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
if (!dstImage) {
--
1.7.3.4
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