[Mesa-dev] [PATCH 2/2] st/mesa: fix mipmap image size computation w.r.t. texture arrays
Jakob Bornecrantz
jakob at vmware.com
Fri Mar 23 07:42:07 PDT 2012
----- Original Message -----
> The image height or depth is the array_size for array textures.
> Fixes https://bugs.freedesktop.org/show_bug.cgi?id=47742
>
> NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Jakob Bornecrantz <jakob at vmware.com>
> ---
> src/mesa/state_tracker/st_gen_mipmap.c | 18 +++++++++++++++---
> 1 files changed, 15 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_gen_mipmap.c
> b/src/mesa/state_tracker/st_gen_mipmap.c
> index d349664..8892006 100644
> --- a/src/mesa/state_tracker/st_gen_mipmap.c
> +++ b/src/mesa/state_tracker/st_gen_mipmap.c
> @@ -233,10 +233,22 @@ st_generate_mipmap(struct gl_context *ctx,
> GLenum target,
> = _mesa_get_tex_image(ctx, texObj, target, srcLevel);
> struct gl_texture_image *dstImage;
> struct st_texture_image *stImage;
> - uint dstWidth = u_minify(pt->width0, dstLevel);
> - uint dstHeight = u_minify(pt->height0, dstLevel);
> - uint dstDepth = u_minify(pt->depth0, dstLevel);
> uint border = srcImage->Border;
> + uint dstWidth, dstHeight, dstDepth;
> +
> + dstWidth = u_minify(pt->width0, dstLevel);
> + if (texObj->Target == GL_TEXTURE_1D_ARRAY) {
> + dstHeight = pt->array_size;
> + }
> + else {
> + dstHeight = u_minify(pt->height0, dstLevel);
> + }
> + if (texObj->Target == GL_TEXTURE_2D_ARRAY) {
> + dstDepth = pt->array_size;
> + }
> + else {
> + dstDepth = u_minify(pt->depth0, dstLevel);
> + }
>
> dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
> if (!dstImage) {
> --
> 1.7.3.4
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