[Mesa-dev] [PATCH] radeonsi: cleanup disabling tiling for UVD
Christian König
deathsimple at vodafone.de
Sat Apr 20 04:21:55 PDT 2013
From: Christian König <christian.koenig at amd.com>
Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=63702
Signed-off-by: Christian König <christian.koenig at amd.com>
---
src/gallium/drivers/radeonsi/radeonsi_uvd.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/radeonsi_uvd.c b/src/gallium/drivers/radeonsi/radeonsi_uvd.c
index d49c088..20d079f 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_uvd.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_uvd.c
@@ -76,6 +76,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
template.height = align(tmpl->height / depth, VL_MACROBLOCK_HEIGHT);
vl_vide_buffer_template(&templ, &template, resource_formats[0], depth, PIPE_USAGE_STATIC, 0);
+ templ.flags = R600_RESOURCE_FLAG_TRANSFER;
resources[0] = (struct r600_resource_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
if (!resources[0])
@@ -83,6 +84,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
if (resource_formats[1] != PIPE_FORMAT_NONE) {
vl_vide_buffer_template(&templ, &template, resource_formats[1], depth, PIPE_USAGE_STATIC, 1);
+ templ.flags = R600_RESOURCE_FLAG_TRANSFER;
resources[1] = (struct r600_resource_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
if (!resources[1])
@@ -91,6 +93,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
if (resource_formats[2] != PIPE_FORMAT_NONE) {
vl_vide_buffer_template(&templ, &template, resource_formats[2], depth, PIPE_USAGE_STATIC, 2);
+ templ.flags = R600_RESOURCE_FLAG_TRANSFER;
resources[2] = (struct r600_resource_texture *)
pipe->screen->resource_create(pipe->screen, &templ);
if (!resources[2])
@@ -114,9 +117,6 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
/* recreate the CS handle */
resources[i]->resource.cs_buf = ctx->ws->buffer_get_cs_handle(
resources[i]->resource.buf);
-
- /* TODO: tiling used to work with UVD on SI */
- resources[i]->surface.level[0].mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
}
template.height *= depth;
--
1.7.9.5
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