[Mesa-dev] [PATCH] radeonsi: cleanup disabling tiling for UVD

Christian König deathsimple at vodafone.de
Sat Apr 20 04:21:55 PDT 2013


From: Christian König <christian.koenig at amd.com>

Should fix: https://bugs.freedesktop.org/show_bug.cgi?id=63702

Signed-off-by: Christian König <christian.koenig at amd.com>
---
 src/gallium/drivers/radeonsi/radeonsi_uvd.c |    6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/radeonsi_uvd.c b/src/gallium/drivers/radeonsi/radeonsi_uvd.c
index d49c088..20d079f 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_uvd.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_uvd.c
@@ -76,6 +76,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
 	template.height = align(tmpl->height / depth, VL_MACROBLOCK_HEIGHT);
 
 	vl_vide_buffer_template(&templ, &template, resource_formats[0], depth, PIPE_USAGE_STATIC, 0);
+	templ.flags = R600_RESOURCE_FLAG_TRANSFER;
 	resources[0] = (struct r600_resource_texture *)
 		pipe->screen->resource_create(pipe->screen, &templ);
 	if (!resources[0])
@@ -83,6 +84,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
 
 	if (resource_formats[1] != PIPE_FORMAT_NONE) {
 		vl_vide_buffer_template(&templ, &template, resource_formats[1], depth, PIPE_USAGE_STATIC, 1);
+		templ.flags = R600_RESOURCE_FLAG_TRANSFER;
 		resources[1] = (struct r600_resource_texture *)
 			pipe->screen->resource_create(pipe->screen, &templ);
 		if (!resources[1])
@@ -91,6 +93,7 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
 
 	if (resource_formats[2] != PIPE_FORMAT_NONE) {
 		vl_vide_buffer_template(&templ, &template, resource_formats[2], depth, PIPE_USAGE_STATIC, 2);
+		templ.flags = R600_RESOURCE_FLAG_TRANSFER;
 		resources[2] = (struct r600_resource_texture *)
 			pipe->screen->resource_create(pipe->screen, &templ);
 		if (!resources[2])
@@ -114,9 +117,6 @@ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe
 		/* recreate the CS handle */
 		resources[i]->resource.cs_buf = ctx->ws->buffer_get_cs_handle(
 			resources[i]->resource.buf);
-
-		/* TODO: tiling used to work with UVD on SI */
-		resources[i]->surface.level[0].mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
 	}
 
 	template.height *= depth;
-- 
1.7.9.5



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