[Mesa-dev] [PATCH 03/14] mesa: fix CurrentSavePrimitive <= GL_POLYGON tests
Brian Paul
brianp at vmware.com
Wed Apr 24 17:32:17 PDT 2013
Use the new PRIM_MAX value instead so that new geometry shader primitive
types are accounted for.
---
src/mesa/main/dlist.c | 4 ++--
src/mesa/vbo/vbo_save_api.c | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 3071a37..9eb13fb 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -122,7 +122,7 @@ do { \
*/
#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
do { \
- if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX || \
ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
return retval; \
@@ -137,7 +137,7 @@ do { \
*/
#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
do { \
- if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX || \
ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
return; \
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 7ede8f4..52293ce 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1516,7 +1516,7 @@ vbo_save_SaveFlushVertices(struct gl_context *ctx)
/* Noop when we are actually active:
*/
if (ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM ||
- ctx->Driver.CurrentSavePrimitive <= GL_POLYGON)
+ ctx->Driver.CurrentSavePrimitive <= PRIM_MAX)
return;
if (save->vert_count || save->prim_count)
--
1.7.3.4
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