[Mesa-dev] [PATCH 0/4] Implement glFramebufferTexture
Jordan Justen
jordan.l.justen at intel.com
Sat Apr 27 16:37:51 PDT 2013
This series adds support for the glFramebufferTexture function,
which is required for GL 3.2 / ARB_geometry_shader4.
These patches are available within the amd_vertex_shader_layer
branch of git://people.freedesktop.org/~jljusten/mesa.
Jordan Justen (4):
mesa: add renderbuffer Depth field
mesa: add renderbuffer attachment Layered field
mesa: add Layered field to framebuffers
mesa: implement glFramebufferTexture
src/mapi/glapi/gen/GL3x.xml | 2 +-
src/mesa/main/fbobject.c | 53 ++++++++++++++++++++++++++++++++++++------
src/mesa/main/fbobject.h | 7 +++++-
src/mesa/main/mtypes.h | 4 ++++
src/mesa/main/renderbuffer.c | 1 +
5 files changed, 58 insertions(+), 9 deletions(-)
--
1.7.10.4
More information about the mesa-dev
mailing list