[Mesa-dev] [Bug 67516] glTexStorage*() functions don't work properly with proxy textures
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Jul 30 10:56:59 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=67516
--- Comment #6 from Mikko Juola <mikjuo at gmail.com> ---
Created attachment 83319
--> https://bugs.freedesktop.org/attachment.cgi?id=83319&action=edit
patch 1/1
I discovered another proxy texture related bug with multisampling textures.
glGetTexLevelParameteriv() would fail for GL_PROXY_TEXTURE_2D_MULTISAMPLE and
GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY because one of the error checking
functions seems to be blissfully unaware these targets exist. I attached
another patch to fix this one.
This is technically a different bug to the texture storage proxy texture bugs
but since we are on the topic of proxy textures, I attached this one here.
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