[Mesa-dev] [Bug 67516] glTexStorage*() functions don't work properly with proxy textures

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jul 31 06:28:19 PDT 2013


https://bugs.freedesktop.org/show_bug.cgi?id=67516

Brian Paul <brianp at vmware.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #7 from Brian Paul <brianp at vmware.com> ---
(In reply to comment #6)
> Created attachment 83319 [details] [review]
> patch 1/1
> 
> I discovered another proxy texture related bug with multisampling textures.
> glGetTexLevelParameteriv() would fail for GL_PROXY_TEXTURE_2D_MULTISAMPLE
> and GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY because one of the error checking
> functions seems to be blissfully unaware these targets exist. I attached
> another patch to fix this one.
> 
> This is technically a different bug to the texture storage proxy texture
> bugs but since we are on the topic of proxy textures, I attached this one
> here.

Thanks.  That patch looks good too.  I've pushed these to master.
Closing this bug now.

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