[Mesa-dev] [Bug 67516] glTexStorage*() functions don't work properly with proxy textures
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 31 06:28:19 PDT 2013
https://bugs.freedesktop.org/show_bug.cgi?id=67516
Brian Paul <brianp at vmware.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #7 from Brian Paul <brianp at vmware.com> ---
(In reply to comment #6)
> Created attachment 83319 [details] [review]
> patch 1/1
>
> I discovered another proxy texture related bug with multisampling textures.
> glGetTexLevelParameteriv() would fail for GL_PROXY_TEXTURE_2D_MULTISAMPLE
> and GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY because one of the error checking
> functions seems to be blissfully unaware these targets exist. I attached
> another patch to fix this one.
>
> This is technically a different bug to the texture storage proxy texture
> bugs but since we are on the topic of proxy textures, I attached this one
> here.
Thanks. That patch looks good too. I've pushed these to master.
Closing this bug now.
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