[Mesa-dev] [PATCH] i965: Don't disable unused shader stages from BLORP.

Vedran Rodic vrodic at gmail.com
Mon Jun 10 22:55:26 PDT 2013


On Tue, Jun 11, 2013 at 1:03 AM, Kenneth Graunke <kenneth at whitecape.org> wrote:
>
> Vedran,
>
> Can you try this patch and see if it solves your GPU hang issues?  I still
> haven't been able to reproduce it, but I believe I may just be getting lucky.
>

Nope, with this one it's even worse.

Before after the initial hang glretrace would finish "normally" (I
guess, though I've seen some screen corruption with 2D font rendering
afterwards), but with this patch the hangs are happening multiple
times.

As I've said earlier, I'm not using an accelerated compositor, just simple LXDE.

DDX is latest from git, kernel is 3.9.4, and I've confirmed the bug
with just simple glxgears.

I can reproduce it every time after a clean reboot.


More information about the mesa-dev mailing list