[Mesa-dev] [PATCH 4/4] glsl: Remove unused prog parameter from tfeedback_decl::init
Paul Berry
stereotype441 at gmail.com
Tue Sep 3 09:47:36 PDT 2013
On 30 August 2013 16:07, Ian Romanick <idr at freedesktop.org> wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> It looks like commit 53febac removed the last user of that parameter.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> Cc: Paul Berry <stereotype441 at gmail.com>
>
Patches 2-4 are:
Reviewed-by: Paul Berry <stereotype441 at gmail.com>
> ---
> src/glsl/link_varyings.cpp | 6 +++---
> src/glsl/link_varyings.h | 3 +--
> 2 files changed, 4 insertions(+), 5 deletions(-)
>
> diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
> index 7a61b1a..c3b5855 100644
> --- a/src/glsl/link_varyings.cpp
> +++ b/src/glsl/link_varyings.cpp
> @@ -236,8 +236,8 @@ cross_validate_outputs_to_inputs(struct
> gl_shader_program *prog,
> * will fail to find any matching variable.
> */
> void
> -tfeedback_decl::init(struct gl_context *ctx, struct gl_shader_program
> *prog,
> - const void *mem_ctx, const char *input)
> +tfeedback_decl::init(struct gl_context *ctx, const void *mem_ctx,
> + const char *input)
> {
> /* We don't have to be pedantic about what is a valid GLSL variable
> name,
> * because any variable with an invalid name can't exist in the IR
> anyway.
> @@ -507,7 +507,7 @@ parse_tfeedback_decls(struct gl_context *ctx, struct
> gl_shader_program *prog,
> char **varying_names, tfeedback_decl *decls)
> {
> for (unsigned i = 0; i < num_names; ++i) {
> - decls[i].init(ctx, prog, mem_ctx, varying_names[i]);
> + decls[i].init(ctx, mem_ctx, varying_names[i]);
>
> if (!decls[i].is_varying())
> continue;
> diff --git a/src/glsl/link_varyings.h b/src/glsl/link_varyings.h
> index 302ab5c..6264ef0 100644
> --- a/src/glsl/link_varyings.h
> +++ b/src/glsl/link_varyings.h
> @@ -91,8 +91,7 @@ struct tfeedback_candidate
> class tfeedback_decl
> {
> public:
> - void init(struct gl_context *ctx, struct gl_shader_program *prog,
> - const void *mem_ctx, const char *input);
> + void init(struct gl_context *ctx, const void *mem_ctx, const char
> *input);
> static bool is_same(const tfeedback_decl &x, const tfeedback_decl &y);
> bool assign_location(struct gl_context *ctx,
> struct gl_shader_program *prog);
> --
> 1.8.1.4
>
>
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