[Mesa-dev] [PATCH] llvmpipe: we need to subdivide if fb is bigger in either direction
Zack Rusin
zackr at vmware.com
Tue Sep 24 13:26:50 PDT 2013
We need to subdivide triangles if either of the dimensions is
larger than the max edge length, not when both of them are larger.
Signed-off-by: Zack Rusin <zackr at vmware.com>
---
src/gallium/drivers/llvmpipe/lp_setup.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 5fde01f..c8199b4 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -1015,7 +1015,7 @@ try_update_scene_state( struct lp_setup_context *setup )
* To cope with this problem we check if triangles are large and
* subdivide them if needed.
*/
- setup->subdivide_large_triangles = (setup->fb.width > 2048 &&
+ setup->subdivide_large_triangles = (setup->fb.width > 2048 ||
setup->fb.height > 2048);
}
--
1.8.3.2
More information about the mesa-dev
mailing list