[Mesa-dev] [PATCH] llvmpipe: we need to subdivide if fb is bigger in either direction

Zack Rusin zackr at vmware.com
Tue Sep 24 13:26:50 PDT 2013


We need to subdivide triangles if either of the dimensions is
larger than the max edge length, not when both of them are larger.

Signed-off-by: Zack Rusin <zackr at vmware.com>
---
 src/gallium/drivers/llvmpipe/lp_setup.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 5fde01f..c8199b4 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -1015,7 +1015,7 @@ try_update_scene_state( struct lp_setup_context *setup )
        * To cope with this problem we check if triangles are large and
        * subdivide them if needed.
        */
-      setup->subdivide_large_triangles = (setup->fb.width > 2048 &&
+      setup->subdivide_large_triangles = (setup->fb.width > 2048 ||
                                           setup->fb.height > 2048);
    }
                                       
-- 
1.8.3.2


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