[Mesa-dev] [PATCH] llvmpipe: we need to subdivide if fb is bigger in either direction
Roland Scheidegger
sroland at vmware.com
Tue Sep 24 14:58:39 PDT 2013
Am 24.09.2013 22:26, schrieb Zack Rusin:
> We need to subdivide triangles if either of the dimensions is
> larger than the max edge length, not when both of them are larger.
>
> Signed-off-by: Zack Rusin <zackr at vmware.com>
> ---
> src/gallium/drivers/llvmpipe/lp_setup.c | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
> index 5fde01f..c8199b4 100644
> --- a/src/gallium/drivers/llvmpipe/lp_setup.c
> +++ b/src/gallium/drivers/llvmpipe/lp_setup.c
> @@ -1015,7 +1015,7 @@ try_update_scene_state( struct lp_setup_context *setup )
> * To cope with this problem we check if triangles are large and
> * subdivide them if needed.
> */
> - setup->subdivide_large_triangles = (setup->fb.width > 2048 &&
> + setup->subdivide_large_triangles = (setup->fb.width > 2048 ||
> setup->fb.height > 2048);
> }
>
>
LGTM.
Roland
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