[Mesa-dev] [Bug 73854] GoldSrc and Source Games Segfault on Launch

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 21 10:00:44 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73854

--- Comment #13 from Alexander Monakov <amonakov at gmail.com> ---
Here is the changelist of the ppa build:
https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730.ded567+curaga~gd~s_source.changes

And here is the corresponding Mesa commit list:
http://cgit.freedesktop.org/mesa/mesa/log/?qt=range&q=d6b6ab5..ded5674 . 
Mostly ARB_viewport_array and i965 changes; I see no udev-related changes, or
radeon-related changes.

It might be that mmstickman and Nicholas Miell are seeing different segfaults,
in which case: mmstickman, please provide the backtrace.  IIRC you can run
"GAME_DEBUGGER=gdb steam" in terminal, launch the game, then type "r" in the
gdb prompt to start the game, and "bt" to obtain the backtrace after it
segfaulted.

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