[Mesa-dev] [Bug 73854] GoldSrc and Source Games Segfault on Launch

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Jan 21 10:17:33 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=73854

--- Comment #14 from mmstickman at gmail.com ---
(In reply to comment #13)
> Here is the changelist of the ppa build:
> https://launchpadlibrarian.net/162987663/mesa_10.1~git1401210730.
> ded567+curaga~gd~s_source.changes
> 
> And here is the corresponding Mesa commit list:
> http://cgit.freedesktop.org/mesa/mesa/log/?qt=range&q=d6b6ab5..ded5674 . 
> Mostly ARB_viewport_array and i965 changes; I see no udev-related changes,
> or radeon-related changes.
> 
> It might be that mmstickman and Nicholas Miell are seeing different
> segfaults, in which case: mmstickman, please provide the backtrace.  IIRC
> you can run "GAME_DEBUGGER=gdb steam" in terminal, launch the game, then
> type "r" in the gdb prompt to start the game, and "bt" to obtain the
> backtrace after it segfaulted.

That doesn't seem to do anything. The game launches without needing to issue r
and bt subsequently does nothing.

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