[Mesa-dev] [PATCH 02/18] mesa: Add a _BoundTextures field in gl_texture_unit
Fredrik Höglund
fredrik at kde.org
Tue Jan 21 15:35:40 PST 2014
This will be used by glBindTextures() when unbinding textures,
to avoid having to loop over all the targets.
---
src/mesa/main/mtypes.h | 3 +++
src/mesa/main/texobj.c | 6 ++++++
src/mesa/main/texstate.c | 3 +++
3 files changed, 12 insertions(+)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2fe47c4..c1a17b8 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1368,6 +1368,9 @@ struct gl_texture_unit
/** Points to highest priority, complete and enabled texture object */
struct gl_texture_object *_Current;
+
+ /** Texture targets that have a non-default texture bound */
+ GLbitfield _BoundTextures;
};
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 4d97275..fbbc577 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1093,6 +1093,7 @@ unbind_texobj_from_texunits(struct gl_context *ctx,
_mesa_reference_texobj(&unit->CurrentTex[tex],
ctx->Shared->DefaultTex[tex]);
ASSERT(unit->CurrentTex[tex]);
+ unit->_BoundTextures ^= (1 << tex);
break;
}
}
@@ -1348,6 +1349,11 @@ _mesa_BindTexture( GLenum target, GLuint texName )
_mesa_reference_texobj(&texUnit->CurrentTex[targetIndex], newTexObj);
ASSERT(texUnit->CurrentTex[targetIndex]);
+ if (texName != 0)
+ texUnit->_BoundTextures |= (1 << targetIndex);
+ else
+ texUnit->_BoundTextures &= ~(1 << targetIndex);
+
/* Pass BindTexture call to device driver */
if (ctx->Driver.BindTexture)
ctx->Driver.BindTexture(ctx, target, newTexObj);
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 7720965..c86324f 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -109,6 +109,7 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
_mesa_reference_texobj(&dst->Texture.Unit[u].CurrentTex[tex],
src->Texture.Unit[u].CurrentTex[tex]);
}
+ dst->Texture.Unit[u]._BoundTextures = src->Texture.Unit[u]._BoundTextures;
_mesa_unlock_context_textures(dst);
}
}
@@ -798,6 +799,8 @@ init_texture_unit( struct gl_context *ctx, GLuint unit )
_mesa_reference_texobj(&texUnit->CurrentTex[tex],
ctx->Shared->DefaultTex[tex]);
}
+
+ texUnit->_BoundTextures = 0;
}
--
1.7.10.4
More information about the mesa-dev
mailing list