[Mesa-dev] [Bug 80836] New: [llvmpipe] [softpipe] piglit incorrect-in-layout-qualifier-repeated-prim.geom regression
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Jul 2 17:39:07 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80836
Priority: medium
Bug ID: 80836
Keywords: bisected, regression
CC: idr at freedesktop.org, siglesias at igalia.com
Assignee: mesa-dev at lists.freedesktop.org
Summary: [llvmpipe] [softpipe] piglit
incorrect-in-layout-qualifier-repeated-prim.geom
regression
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: vlee at freedesktop.org
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Mesa core
Product: Mesa
mesa: 6ded75ed08aed8a88b638c664efbfe14e0476f37 (master 10.3.0-devel)
$ ./bin/glslparsertest
tests/spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom
fail 1.50
Successfully compiled geometry shader
tests/spec/glsl-1.50/compiler/incorrect-in-layout-qualifier-repeated-prim.geom:
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.50
// check_link: false
// [end config]
//
// Tests for invalid input layout qualifiers.
//
// GLSLangSpec 1.50, section 4.3.8.1 (Input Layout Qualifiers):
// "Only one argument is accepted. For example,
// layout(triangles) in;"
//
#version 150
layout(points, points) in;
void main()
{
}
PIGLIT: {"result": "fail" }
a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99 is the first bad commit
commit a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99
Author: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Date: Tue Jun 10 08:45:43 2014 +0200
glsl: Add parsing support for multi-stream output in geometry shaders.
This implements parsing requirements for multi-stream support in
geometry shaders as defined in ARB_gpu_shader5.
Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
:040000 040000 41fe3b6baf4ff1bf5b30e2cde472315069cfa175
b98a4a332055cd4ffd24d5a951c3fc61db421e1e M src
bisect run success
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