[Mesa-dev] [Bug 80836] New: [llvmpipe] [softpipe] piglit incorrect-in-layout-qualifier-repeated-prim.geom regression

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Jul 2 17:39:07 PDT 2014


          Priority: medium
            Bug ID: 80836
          Keywords: bisected, regression
                CC: idr at freedesktop.org, siglesias at igalia.com
          Assignee: mesa-dev at lists.freedesktop.org
           Summary: [llvmpipe] [softpipe] piglit
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: vlee at freedesktop.org
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: git
         Component: Mesa core
           Product: Mesa

mesa: 6ded75ed08aed8a88b638c664efbfe14e0476f37 (master 10.3.0-devel)

$ ./bin/glslparsertest
fail 1.50
Successfully compiled geometry shader
Shader source:
// [config]
// expect_result: fail
// glsl_version: 1.50
// check_link: false
// [end config]
// Tests for invalid input layout qualifiers.
// GLSLangSpec 1.50, section (Input Layout Qualifiers):
// "Only one argument is accepted. For example,
//  layout(triangles) in;"

#version 150

layout(points, points) in;

void main()

PIGLIT: {"result": "fail" }

a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99 is the first bad commit
commit a7e6ec68985dda9ca70c3eeb4fa9d807b67f7c99
Author: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
Date:   Tue Jun 10 08:45:43 2014 +0200

    glsl: Add parsing support for multi-stream output in geometry shaders.

    This implements parsing requirements for multi-stream support in
    geometry shaders as defined in ARB_gpu_shader5.

    Signed-off-by: Samuel Iglesias Gonsalvez <siglesias at igalia.com>
    Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

:040000 040000 41fe3b6baf4ff1bf5b30e2cde472315069cfa175
b98a4a332055cd4ffd24d5a951c3fc61db421e1e M    src
bisect run success

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