[Mesa-dev] [PATCH] gallium: fix u_default_transfer_inline_write for textures
Marek Olšák
maraeo at gmail.com
Thu Jul 3 09:29:33 PDT 2014
From: Marek Olšák <marek.olsak at amd.com>
This doesn't fix any known issue. In fact, radeon drivers ignore all
the discard flags for textures and implicitly do "discard range"
for any write transfer.
Cc: mesa-stable at lists.freedesktop.org
---
src/gallium/auxiliary/util/u_transfer.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_transfer.c b/src/gallium/auxiliary/util/u_transfer.c
index 7804f2a..71da35d 100644
--- a/src/gallium/auxiliary/util/u_transfer.c
+++ b/src/gallium/auxiliary/util/u_transfer.c
@@ -25,8 +25,8 @@ void u_default_transfer_inline_write( struct pipe_context *pipe,
usage |= PIPE_TRANSFER_WRITE;
/* transfer_inline_write implicitly discards the rewritten buffer range */
- /* XXX this looks very broken for non-buffer resources having more than one dim. */
- if (box->x == 0 && box->width == resource->width0) {
+ if (resource->target == PIPE_BUFFER &&
+ box->x == 0 && box->width == resource->width0) {
usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
} else {
usage |= PIPE_TRANSFER_DISCARD_RANGE;
--
1.9.1
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