[Mesa-dev] [Bug 80888] New: draw_cliptest_tmp.h computes zero/zero It is better to use NAN macro
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 3 22:50:11 PDT 2014
https://bugs.freedesktop.org/show_bug.cgi?id=80888
Priority: medium
Bug ID: 80888
Assignee: mesa-dev at lists.freedesktop.org
Summary: draw_cliptest_tmp.h computes zero/zero It is better to
use NAN macro
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: zeccav at gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: 10.2
Component: Other
Product: Mesa
draw_cliptest_tmp.h:180
"position[3] = zero / zero; /* MSVC doesn't accept 0.0 / 0.0 */"
is wrong in my opinion.
The NAN macro from math.h should be used instead
"position[3] = NAN;"
see man NAN.
I believe zero/zero is against any programming language standard that I know.
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