[Mesa-dev] [Bug 81174] Gallium: GL_LINE_LOOP broken with more than 512 points

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Jul 11 00:38:43 PDT 2014


https://bugs.freedesktop.org/show_bug.cgi?id=81174

--- Comment #4 from Florian Link <florianlink at gmail.com> ---
That sounds like a reasonable explanation, except that the closing lines of the
line loops are not always the same, they change when the same line loop is
rendered again. But maybe there is some kind of ring buffer involved, that
would explain it.

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