[Mesa-dev] [PATCH 09/17] i965/gen6 blorp depth: calculate base surface width/height
Jordan Justen
jordan.l.justen at intel.com
Fri Jul 18 14:16:44 PDT 2014
(e3a49e1 for gen6)
This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
---
src/mesa/drivers/dri/i965/gen6_blorp.cpp | 13 +++++++++++++
1 file changed, 13 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index ff1732d..dca6bfc 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -791,6 +791,7 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
uint32_t draw_x = params->depth.x_offset;
uint32_t draw_y = params->depth.y_offset;
uint32_t tile_mask_x, tile_mask_y;
+ uint32_t surfwidth, surfheight;
uint32_t surftype;
unsigned int depth = MAX2(params->depth.mt->logical_depth0, 1);
unsigned int min_array_element;
@@ -823,6 +824,18 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw,
lod = params->depth.level - params->depth.mt->first_level;
+ if (params->hiz_op != GEN6_HIZ_OP_NONE && lod == 0) {
+ /* HIZ ops for lod 0 may set the width & height a little
+ * larger to allow the fast depth clear to fit the hardware
+ * alignment requirements. (8x4)
+ */
+ surfwidth = params->depth.width;
+ surfheight = params->depth.height;
+ } else {
+ surfwidth = params->depth.mt->logical_width0;
+ surfheight = params->depth.mt->logical_height0;
+ }
+
/* 3DSTATE_DEPTH_BUFFER */
{
uint32_t tile_x = draw_x & tile_mask_x;
--
2.0.1
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