[Mesa-dev] [PATCH 04/17] i965: Split gen6 depth hiz state out from brw
Pohjolainen, Topi
topi.pohjolainen at intel.com
Tue Jul 22 01:53:16 PDT 2014
On Fri, Jul 18, 2014 at 02:16:39PM -0700, Jordan Justen wrote:
> We will program the gen6 hiz depth state differently to enable layered
> rendering on gen6.
>
> v2:
> * Remove unneeded gen6_emit_depthbuffer as suggested by Topi
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
Compared side by side with brw_emit_depth_stencil_hiz() and looks identical.
I was hoping we could start merging gen6-gen8 surface state logic as there
seems to be quite a bit of overlap. This change adds even more but I think
it is still a step forward as now gen6 is closer to gen7/8.
Proper refactoring between different generations requires some more thinking
and possibly some trial-and-error too. This patch will make that work easier
in my opinion.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
> src/mesa/drivers/dri/i965/Makefile.sources | 1 +
> src/mesa/drivers/dri/i965/brw_context.c | 2 +-
> src/mesa/drivers/dri/i965/brw_context.h | 10 ++
> src/mesa/drivers/dri/i965/gen6_depth_state.c | 176 +++++++++++++++++++++++++++
> 4 files changed, 188 insertions(+), 1 deletion(-)
> create mode 100644 src/mesa/drivers/dri/i965/gen6_depth_state.c
>
> diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
> index 43e3378..17256b6 100644
> --- a/src/mesa/drivers/dri/i965/Makefile.sources
> +++ b/src/mesa/drivers/dri/i965/Makefile.sources
> @@ -122,6 +122,7 @@ i965_FILES = \
> gen6_blorp.cpp \
> gen6_cc.c \
> gen6_clip_state.c \
> + gen6_depth_state.c \
> gen6_depthstencil.c \
> gen6_gs_state.c \
> gen6_multisample_state.c \
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
> index dbe68a8..c7dfa87 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -648,7 +648,7 @@ brwCreateContext(gl_api api,
> } else if (brw->gen >= 6) {
> gen6_init_vtable_surface_functions(brw);
> gen4_init_vtable_sampler_functions(brw);
> - brw->vtbl.emit_depth_stencil_hiz = brw_emit_depth_stencil_hiz;
> + brw->vtbl.emit_depth_stencil_hiz = gen6_emit_depth_stencil_hiz;
> } else {
> gen4_init_vtable_surface_functions(brw);
> gen4_init_vtable_sampler_functions(brw);
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
> index 2943a20..408939c 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -1751,6 +1751,16 @@ brw_emit_depth_stencil_hiz(struct brw_context *brw,
> uint32_t tile_x, uint32_t tile_y);
>
> void
> +gen6_emit_depth_stencil_hiz(struct brw_context *brw,
> + struct intel_mipmap_tree *depth_mt,
> + uint32_t depth_offset, uint32_t depthbuffer_format,
> + uint32_t depth_surface_type,
> + struct intel_mipmap_tree *stencil_mt,
> + bool hiz, bool separate_stencil,
> + uint32_t width, uint32_t height,
> + uint32_t tile_x, uint32_t tile_y);
> +
> +void
> gen7_emit_depth_stencil_hiz(struct brw_context *brw,
> struct intel_mipmap_tree *depth_mt,
> uint32_t depth_offset, uint32_t depthbuffer_format,
> diff --git a/src/mesa/drivers/dri/i965/gen6_depth_state.c b/src/mesa/drivers/dri/i965/gen6_depth_state.c
> new file mode 100644
> index 0000000..d37aae8
> --- /dev/null
> +++ b/src/mesa/drivers/dri/i965/gen6_depth_state.c
> @@ -0,0 +1,176 @@
> +/*
> + * Copyright (c) 2014 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +
> +#include "intel_batchbuffer.h"
> +#include "intel_fbo.h"
> +#include "intel_mipmap_tree.h"
> +
> +#include "brw_context.h"
> +#include "brw_state.h"
> +#include "brw_defines.h"
> +
> +#include "main/fbobject.h"
> +#include "main/glformats.h"
> +
> +void
> +gen6_emit_depth_stencil_hiz(struct brw_context *brw,
> + struct intel_mipmap_tree *depth_mt,
> + uint32_t depth_offset, uint32_t depthbuffer_format,
> + uint32_t depth_surface_type,
> + struct intel_mipmap_tree *stencil_mt,
> + bool hiz, bool separate_stencil,
> + uint32_t width, uint32_t height,
> + uint32_t tile_x, uint32_t tile_y)
> +{
> + /* Enable the hiz bit if we're doing separate stencil, because it and the
> + * separate stencil bit must have the same value. From Section 2.11.5.6.1.1
> + * 3DSTATE_DEPTH_BUFFER, Bit 1.21 "Separate Stencil Enable":
> + * [DevIL]: If this field is enabled, Hierarchical Depth Buffer
> + * Enable must also be enabled.
> + *
> + * [DevGT]: This field must be set to the same value (enabled or
> + * disabled) as Hierarchical Depth Buffer Enable
> + */
> + bool enable_hiz_ss = hiz || separate_stencil;
> +
> +
> + /* 3DSTATE_DEPTH_BUFFER, 3DSTATE_STENCIL_BUFFER are both
> + * non-pipelined state that will need the PIPE_CONTROL workaround.
> + */
> + if (brw->gen == 6) {
> + intel_emit_post_sync_nonzero_flush(brw);
> + intel_emit_depth_stall_flushes(brw);
> + }
> +
> + unsigned int len;
> + if (brw->gen >= 6)
> + len = 7;
> + else if (brw->is_g4x || brw->gen == 5)
> + len = 6;
> + else
> + len = 5;
> +
> + BEGIN_BATCH(len);
> + OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
> + OUT_BATCH((depth_mt ? depth_mt->pitch - 1 : 0) |
> + (depthbuffer_format << 18) |
> + ((enable_hiz_ss ? 1 : 0) << 21) | /* separate stencil enable */
> + ((enable_hiz_ss ? 1 : 0) << 22) | /* hiz enable */
> + (BRW_TILEWALK_YMAJOR << 26) |
> + ((depth_mt ? depth_mt->tiling != I915_TILING_NONE : 1)
> + << 27) |
> + (depth_surface_type << 29));
> +
> + if (depth_mt) {
> + OUT_RELOC(depth_mt->bo,
> + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
> + depth_offset);
> + } else {
> + OUT_BATCH(0);
> + }
> +
> + OUT_BATCH(((width + tile_x - 1) << 6) |
> + ((height + tile_y - 1) << 19));
> + OUT_BATCH(0);
> +
> + if (brw->is_g4x || brw->gen >= 5)
> + OUT_BATCH(tile_x | (tile_y << 16));
> + else
> + assert(tile_x == 0 && tile_y == 0);
> +
> + if (brw->gen >= 6)
> + OUT_BATCH(0);
> +
> + ADVANCE_BATCH();
> +
> + if (hiz || separate_stencil) {
> + /*
> + * In the 3DSTATE_DEPTH_BUFFER batch emitted above, the 'separate
> + * stencil enable' and 'hiz enable' bits were set. Therefore we must
> + * emit 3DSTATE_HIER_DEPTH_BUFFER and 3DSTATE_STENCIL_BUFFER. Even if
> + * there is no stencil buffer, 3DSTATE_STENCIL_BUFFER must be emitted;
> + * failure to do so causes hangs on gen5 and a stall on gen6.
> + */
> +
> + /* Emit hiz buffer. */
> + if (hiz) {
> + struct intel_mipmap_tree *hiz_mt = depth_mt->hiz_mt;
> + BEGIN_BATCH(3);
> + OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2));
> + OUT_BATCH(hiz_mt->pitch - 1);
> + OUT_RELOC(hiz_mt->bo,
> + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
> + brw->depthstencil.hiz_offset);
> + ADVANCE_BATCH();
> + } else {
> + BEGIN_BATCH(3);
> + OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2));
> + OUT_BATCH(0);
> + OUT_BATCH(0);
> + ADVANCE_BATCH();
> + }
> +
> + /* Emit stencil buffer. */
> + if (separate_stencil) {
> + BEGIN_BATCH(3);
> + OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2));
> + /* The stencil buffer has quirky pitch requirements. From Vol 2a,
> + * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch":
> + * The pitch must be set to 2x the value computed based on width, as
> + * the stencil buffer is stored with two rows interleaved.
> + */
> + OUT_BATCH(2 * stencil_mt->pitch - 1);
> + OUT_RELOC(stencil_mt->bo,
> + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
> + brw->depthstencil.stencil_offset);
> + ADVANCE_BATCH();
> + } else {
> + BEGIN_BATCH(3);
> + OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2));
> + OUT_BATCH(0);
> + OUT_BATCH(0);
> + ADVANCE_BATCH();
> + }
> + }
> +
> + /*
> + * On Gen >= 6, emit clear params for safety. If using hiz, then clear
> + * params must be emitted.
> + *
> + * From Section 2.11.5.6.4.1 3DSTATE_CLEAR_PARAMS:
> + * 3DSTATE_CLEAR_PARAMS packet must follow the DEPTH_BUFFER_STATE packet
> + * when HiZ is enabled and the DEPTH_BUFFER_STATE changes.
> + */
> + if (brw->gen >= 6 || hiz) {
> + if (brw->gen == 6)
> + intel_emit_post_sync_nonzero_flush(brw);
> +
> + BEGIN_BATCH(2);
> + OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 |
> + GEN5_DEPTH_CLEAR_VALID |
> + (2 - 2));
> + OUT_BATCH(depth_mt ? depth_mt->depth_clear_value : 0);
> + ADVANCE_BATCH();
> + }
> +}
> --
> 2.0.1
>
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