[Mesa-dev] [PATCH 04/16] glsl: Add is_{matrix, record, interface}_or_array_of predicates

Timothy Arceri t_arceri at yahoo.com.au
Thu Jul 24 03:05:08 PDT 2014


On Wed, 2014-07-23 at 15:23 -0700, Ian Romanick wrote:
> On 07/21/2014 08:03 PM, Timothy Arceri wrote:
> > On Mon, 2014-07-21 at 14:04 -0700, Ian Romanick wrote:
> >> From: Ian Romanick <ian.d.romanick at intel.com>
> >>
> >> There are a bunch of places, especially in the UBO code, where we check
> >> whether something is a matrix (or record) when we actually want to know
> >> if it a matrix or an array of matrices (ditto for records).
> > 
> > Hi Ian,
> > 
> > I sent an alternative to this as part of and arrays of arrays series
> > (patch 2) back in May [1]. The advantage is that it means adding only
> > one extra function to glsl_types rather than three, it supports arrays
> > of arrays and is more generic so can be used for other types. 
> > I guess it may be a little less readable then your alternative but that
> > could probably be fixed by giving it a better name (its wrong anyway as
> > it should be innermost not outermost). 
> 
> I kind of like that.  I'm not sure about the naming, though.  Neither
> innermost_element_type nor outermost_element_type is a good name.  To
> me, that would imply that ivec4->innermost_element_type() is float, but
> it's actually vec4.
> 
> Since this method only peels off array types, the name should
> communicate that.  Maybe type_without_array or just without_array?  Then
> the code would look like:
> 
>     if (var->type->without_array()->is_matrix())
>         ...

Yes that's a much better name. 


> > Anyway its just a suggestion. It will be easy enough to add arrays of
> > arrays support to these functions later on.
> > I haven't been working on this for a few weeks but I recall that uniform
> > code you changed seems to be fairly arrays of arrays friendly allowing
> > my suggestion to be used there [2]
> > 
> > [1] http://lists.freedesktop.org/archives/mesa-dev/2014-May/059271.html
> > [2]
> > https://github.com/tarceri/Mesa_arrays_of_arrays/commit/ba422820d0e8b9944fd3d0278913ae3cfbb184b2
> > 
> > 
> >> This will be used in later patches in this series.
> >>
> >> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> >> ---
> >>  src/glsl/glsl_types.h | 24 ++++++++++++++++++++++++
> >>  1 file changed, 24 insertions(+)
> >>
> >> diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
> >> index 0b63d48..2dfa8dd 100644
> >> --- a/src/glsl/glsl_types.h
> >> +++ b/src/glsl/glsl_types.h
> >> @@ -354,6 +354,14 @@ struct glsl_type {
> >>     }
> >>  
> >>     /**
> >> +    * Query whether or not a type is a matrix or an array of matrices
> >> +    */
> >> +   bool is_matrix_or_array_of() const
> >> +   {
> >> +      return is_matrix() || (is_array() && fields.array->is_matrix());
> >> +   }
> >> +
> >> +   /**
> >>      * Query whether or not a type is a non-array numeric type
> >>      */
> >>     bool is_numeric() const
> >> @@ -441,6 +449,14 @@ struct glsl_type {
> >>     }
> >>  
> >>     /**
> >> +    * Query whether or not a type is a record or an array of records
> >> +    */
> >> +   bool is_record_or_array_of() const
> >> +   {
> >> +      return is_record() || (is_array() && fields.array->is_record());
> >> +   }
> >> +
> >> +   /**
> >>      * Query whether or not a type is an interface
> >>      */
> >>     bool is_interface() const
> >> @@ -449,6 +465,14 @@ struct glsl_type {
> >>     }
> >>  
> >>     /**
> >> +    * Query whether or not a type is an interface or an array of interfaces
> >> +    */
> >> +   bool is_interface_or_array_of() const
> >> +   {
> >> +      return is_interface() || (is_array() && fields.array->is_interface());
> >> +   }
> >> +
> >> +   /**
> >>      * Query whether or not a type is the void type singleton.
> >>      */
> >>     bool is_void() const
> 




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