[Mesa-dev] [Bug 88962] [osmesa] Crash on postprocessing if z buffer is NULL

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 6 07:43:32 PST 2015


--- Comment #6 from Brian Paul <brianp at vmware.com> ---
(In reply to Park, Jeongmin from comment #5)
> Sorry about the first patch. I didn't see that.
> In dri_sw.c, it checks for z/s buffer:
> >      if (ctx->pp && drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL])
> >         pp_run(ctx->pp, ptex, ptex, drawable->textures[ST_ATTACHMENT_DEPTH_STENCIL]);
> and in dri_drawable.c:
> >   if (ctx->pp && src && zsbuf)
> >      pp_run(ctx->pp, src, src, zsbuf);
> Should I remove these checks and add the checks in pp_mlaa.cc instead?

Yes, I think that would be better.

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